Join: Jan 10, 2009

Name: zincChameleon

Gender: Male

Location: S0K2Y0, CA

Videos Watched: 711

Subscribers: 8

Channel Views: 571

Videos (39)

rinBigHair2

  • Length: 0:10
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  • Author: zincChameleon

Tags: blender  hair  key  lip  makehuman  particle  shape  softbody  sync 

This is more like it. A fully-shaped keyed face, with movable eyebrows. Teeth and tongue are not yet shape-keyed, but I'll explain how easy that is, if you *don't* parent them to the mesh. The big hair mostly works, the change was the Mass setting of 0.20. I'm going to UV map the face, so I can...

neanderthalTwo

  • Length: 0:10
  • Rating Average: 5.00 from 1 people
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  • Author: zincChameleon

Tags: blender  hair  keys  mapping  particle  shape  softbody  UV 

This example is a study in how to connect the Particle Module to the Softbody Module. The most important thing: Softbody is conncected to PSys, not a vertex group. All the vertex group work is done by going to Object (F7) | Extras | Vertex group | Density + Neg + vertex_group_name (in this case...

talkingRin3

  • Length: 0:10
  • Rating Average: 5.00 from 1 people
  • View Count: 5
  • Author: zincChameleon

Tags: blender  key  lip  makehuman  shape  sync 

Actually the earlier of the two, but each frame took 7 minutes to render. This is subsurfaced to Level 2. You can add another level before it crashes. Use this one for your own work; it just shows you the basic visemes, blinks, and eyebrow movements. You can download the .blend file...

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