Join: Jan 10, 2009
Name: zincChameleon
Gender: Male
Location: S0K2Y0, CA
Videos Watched: 711
Subscribers: 8
Channel Views: 571
Videos (39)
rinBigHair2
- Length: 0:10
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- Author: zincChameleon
Tags: blender hair key lip makehuman particle shape softbody sync
This is more like it. A fully-shaped keyed face, with movable eyebrows. Teeth and tongue are not yet shape-keyed, but I'll explain how easy that is, if you *don't* parent them to the mesh. The big hair mostly works, the change was the Mass setting of 0.20. I'm going to UV map the face, so I can...
neanderthalTwo
- Length: 0:10
- Rating Average: 5.00 from 1 people
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- Author: zincChameleon
Tags: blender hair keys mapping particle shape softbody UV
This example is a study in how to connect the Particle Module to the Softbody Module. The most important thing: Softbody is conncected to PSys, not a vertex group. All the vertex group work is done by going to Object (F7) | Extras | Vertex group | Density + Neg + vertex_group_name (in this case...
talkingRin3
- Length: 0:10
- Rating Average: 5.00 from 1 people
- View Count: 5
- Author: zincChameleon
Tags: blender key lip makehuman shape sync
Actually the earlier of the two, but each frame took 7 minutes to render. This is subsurfaced to Level 2. You can add another level before it crashes. Use this one for your own work; it just shows you the basic visemes, blinks, and eyebrow movements. You can download the .blend file...
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